The core architecture of DEAP is composed of two simple structures, the creator and the toolbox. The former provides structuring capabilities, while the latter adds genericity potential to every algorithm. Both structures are described in detail in the following sections.
The creator is a meta-factory allowing to create classes that will fulfill the needs of your evolutionary algorithms. In effect, new classes can be built from any imaginable type, from list to set, dict, PrimitiveTree and more, providing the possibility to implement genetic algorithms, genetic programming, evolution strategies, particle swarm optimizers, and many more.
Creates a new class named name inheriting from base in the creator module. The new class can have attributes defined by the subsequent keyword arguments passed to the function create. If the argument is a class (without the parenthesis), the __init__ function is called in the initialization of an instance of the new object and the returned instance is added as an attribute of the class’ instance. Otherwise, if the argument is not a class, (for example an int), it is added as a “static” attribute of the class.
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The following is used to create a class Foo inheriting from the standard list and having an attribute bar being an empty dictionary and a static attribute spam initialized to 1.
create("Foo", list, bar=dict, spam=1)
This above line is exactly the same as defining in the creator module something like the following.
class Foo(list):
spam = 1
def __init__(self):
self.bar = dict()
The Creating Types tutorial gives more examples of the creator usage.
Some classes in Python’s standard library as well as third party library may be in part incompatible with the logic used in DEAP. To palliate this problem, the method create() uses the dictionary class_replacers to identify if the base type provided is problematic, and if so the new class inherits from the replacement class instead of the original base class.
class_replacers keys are classes to be replaced and the values are the replacing classes.
The Toolbox is a container for the tools that are selected by the user. The toolbox is manually populated with the desired tools that best apply with the chosen representation and algorithm from the user’s point of view. This way it is possible to build algorithms that are totally decoupled from the operator set, as one only need to update the toolbox in order to make the algorithm run with a different operator set as the algorithms are built to use aliases instead of direct function names.
A toolbox for evolution that contains the evolutionary operators. At first the toolbox contains a clone() method that duplicates any element it is passed as argument, this method defaults to the copy.deepcopy() function. and a map() method that applies the function given as first argument to every items of the iterables given as next arguments, this method defaults to the map() function. You may populate the toolbox with any other function by using the register() method.
Concrete usages of the toolbox are shown for initialization in the Creating Types tutorial and for tools container in the Operators and Algorithms tutorial.
Register a function in the toolbox under the name alias. You may provide default arguments that will be passed automatically when calling the registered function. Fixed arguments can then be overriden at function call time.
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The following code block is an example of how the toolbox is used.
>>> def func(a, b, c=3):
... print a, b, c
...
>>> tools = Toolbox()
>>> tools.register("myFunc", func, 2, c=4)
>>> tools.myFunc(3)
2 3 4
The registered function will be given the attributes __name__ set to the alias and __doc__ set to the original function’s documentation. The __dict__ attribute will also be updated with the original function’s instance dictionnary, if any.
Unregister alias from the toolbox.
Parameters: | alias – The name of the operator to remove from the toolbox. |
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Decorate alias with the specified decorators, alias has to be a registered function in the current toolbox.
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Note
Decorate a function using the toolbox makes it unpicklable, and will produce an error on pickling. Although this limitation is not relevant in most cases, it may have an impact on distributed environments like multiprocessing. A function can still be decorated manually before it is added to the toolbox (using the @ notation) in order to be picklable.
Changed in version 0.8: Decoration is not signature preserving anymore.
The fitness is a measure of quality of a solution. If values are provided as a tuple, the fitness is initalized using those values, otherwise it is empty (or invalid).
Parameters: | values – The initial values of the fitness as a tuple, optional. |
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Fitnesses may be compared using the >, <, >=, <=, ==, !=. The comparison of those operators is made lexicographically. Maximization and minimization are taken care off by a multiplication between the weights and the fitness values. The comparison can be made between fitnesses of different size, if the fitnesses are equal until the extra elements, the longer fitness will be superior to the shorter.
Different types of fitnesses are created in the Creating Types tutorial.
Note
When comparing fitness values that are minimized, a > b will return True if a is smaller than b.
Return true if each objective of self is not strictly worse than the corresponding objective of other and at least one objective is strictly better.
Parameters: | obj – Slice indicating on which objectives the domination is tested. The default value is slice(None), representing every objectives. |
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Assess if a fitness is valid or not.
Fitness values. Use directly individual.fitness.values = values in order to set the fitness and del individual.fitness.values in order to clear (invalidate) the fitness. The (unweighted) fitness can be directly accessed via individual.fitness.values.
The weights are used in the fitness comparison. They are shared among all fitnesses of the same type. When subclassing Fitness, the weights must be defined as a tuple where each element is associated to an objective. A negative weight element corresponds to the minimization of the associated objective and positive weight to the maximization.
Note
If weights is not defined during subclassing, the following error will occur at instantiation of a subclass fitness object:
TypeError: Can't instantiate abstract <class Fitness[...]> with abstract attribute weights.
Contains the weighted values of the fitness, the multiplication with the weights is made when the values are set via the property values. Multiplication is made on setting of the values for efficiency.
Generally it is unnecessary to manipulate wvalues as it is an internal attribute of the fitness used in the comparison operators.